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Anyone with an above average connection to the mental space gains access to spells, but also is hampered psychologically. They gain chronic effects that come and go every few days to every few minutes depending on how severe it is.

Classes that roll on this table are the Shade, Mage Roll a D100 and take the effect that comes out, generally these are just effects that you have to role-play. It's designed to help make your character more interesting, but they also have statistical effects that can be used if a GM wants to(Personally I dislike the statistical effects). Forgetting to roleplay these properly every now and then, but if a player seems to be intentionally not doing so then the DM can give them a debuff to all their rolls.

NOTE: Shades rolling on this table get to pick the consequence one above or one below what they roll due to them general having a small mental connection compared to Mages

Table Edit

100: Minor hallucinations. Something unique to you, usually related to your past will appear at some point each day. Generally the hallucination will appear everywhere you look for around 30 minutes.

Stat effect, TN for concentration rolls is increased by 5 while the hallucination is present.

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93: Magic induced headaches. Using your magic takes a bigger toll than usual, you'll have to take a few minutes between spells. 5-10 will give you a mild headache, 11-15 will give a sever headache and 15+ will cause a bad migraine.

Stat effect, unless you take a few minutes to recover you're TN for spells will increase by every spell you've cast in the past few minutes. Once you go over 15 it'll be 2x the number of spells you've cast and your TN for perception rolls will be increased by 15.

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84: Upside downness. Occasionally for a few seconds your vision will flip upside down. You'll need to try and recover before you can perceive anything properly.

Stat effect, make a grit roll of TN 60 every 6 turns. If you fail every action requiring you to see something and work based on that's TN will increase by 10

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79: Nausea. Everynow and then when stressed your character may feel dizzy or disorientated. This can distract from a spell or even interupt the casting.

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69: Chronic lust. Every few days your character will enter a state of constant lust(Every 4-7 days).

Stat effect, until you can fulfill your lust for that day you're TN for charm rolls will increase by 5.

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37: Major hallucinations. Around every 10-15 days people you'll have full on hallucinations of traumatic events from your past, usually related to your magic.

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